Computer Science Colloquium Series - “Computer Game Design and Development: Forging New Paths and Enriching STEM Education” - Thursday, November 20th

Computer Science Colloquium Series

Thursday, November 20th, 2008


CCT 208

“Computer Game Design and Development: Forging New Paths and Enriching STEM Education”

The lecture will be given by Dr. Jon Preston, Associate Professor of Computing and Software Engineering at Southern Polytechnic State University.

Refreshments will be served!!!

Sales figures for the U.S. video game industry (including hardware and software) rose to $18.8 billion dollars in 2007, a 40% increase from $13.5 billion in 2006.  And emergent social and free-to-play markets often dwarf their console and PC counterparts; for example, the Asian-user online social world “Habbo Hotel” boasts 90 million registered users.

Clearly, gaming, media, and online social worlds are a significant component in the field of computing.  While growing in number, programs in computer game design and development are nascent.  There is a significant opportunity to expand program and course offerings to attract new students to science, technology, engineering, and mathematics (STEM).

This talk will present our recent research into the field of gaming and computing education among undergraduate programs within the US and our local work in developing gaming at Southern Polytechnic State University (SPSU).  “All work and no play makes Jack a dull boy,” but all play and no work also leads to problems.  I will present best practices from the International Game Developers Association (IGDA) curriculum guidelines and our findings among successful gaming programs.

Attendees will also learn how we link service, research, and teaching via our gaming group.  This group consists of university faculty, undergraduate students, elementary students and teachers, and non-profit groups.  I will present details of our current work in developing an oceanography simulation that allows students to explore issues of sustainability, ecosystems, and submersible design.  Learning has never been more fun!